Feb 06, 2009, 12:58 AM // 00:58
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#1
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Update - Thursday, February 5, 2009
Updated Zaishen Rewards
* Updated Zaishen Chest drops to replace Cerebral Tonic with a new tonic for the month of February. More information on Zaishen Rewards can be found here.
Automated Tournaments
* Updated Automated Tournament map rotations.
Skill Updates
PvE and PvP
Assassin
* Mark of Insecurity: now disables your non-Assassin skills for 10 seconds.
Mesmer
* Signet of Humility: now disables your non-Mesmer skills for 10 seconds.
Necromancer
* Faintheartedness: reduced Health degeneration to 0..3.
* Lingering Curse: reduced Health degeneration to 0..3.
* Suffering: reduced Health degeneration to 0..3.
Ritualist
* Protective Was Kaolai: reduced armor bonus to 10.
Warrior
* Primal Rage: reduced movement speed boost to 25%.
Guild Battles
* Removed the additional Health bonus Guild Lords received from morale boosts.
* Amulet of Protection: increased the rate at which the Amulet of Protection buff reaches maximum damage. It will now reach maximum damage around 12 minutes instead of at 22 minutes.
Bug Fixes
* Fixed a bug that caused Pulverizing Smash to fail when used on a foe who wasn't knocked down.
* Fixed a bug that required players to equip a hammer when activating Dwarven Battle Stance.
* Fixed a bug that caused Protector's Defense effects to linger after the skill user died.
* Fixed a bug that caused Dancing Daggers to count as a lead attack when daggers missed their target.
* Fixed a bug that caused Restoration and Lively Was Naomei to be disregarded when determining whether or not a party had remaining resurrection skills.
* Fixed a bug that prevented Symbols of Inspiration from copying avatar forms.
Miscellaneous
* Xunlai Tournament Agents now offer prizes for the January tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
* The description for Frozen Soil now clarifies that creatures cannot activate resurrection skills within its range.
* The description for Rend Enchantments now clarifies that the skill causes Health loss, not damage.
* The description for Strike as One now clarifies that the target needn't be a foe.
* The description for Mistrust has been reworded for clarity.
* The description for Psychic Distraction now clarifies that targeted skills will be disabled for a few seconds in addition to the skill's standard recharge.
* The description for Agnar's Rage now clarifies that the skill affects foes within earshot.
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Feb 06, 2009, 01:00 AM // 01:00
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#2
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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oh, and the Tonic?
CHARR!!!!
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Feb 06, 2009, 01:09 AM // 01:09
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#3
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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So much for my Lingering Curse build... looks like I'll have to think of another idea for Curses on my Necromancer...
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Feb 06, 2009, 01:11 AM // 01:11
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#4
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Wilds Pathfinder
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
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Finally for Lingering Curse!
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Feb 06, 2009, 01:20 AM // 01:20
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#5
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Ascalonian Squire
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I was right... and you guys delete my thread.
gg ;D
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Feb 06, 2009, 01:22 AM // 01:22
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#6
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by StormDragonZ
So much for my Lingering Curse build... looks like I'll have to think of another idea for Curses on my Necromancer...
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Necros aren't affected at all, unless you're too poor to afford a minor rune. This was just a hit to fastcast mesmer.
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Feb 06, 2009, 01:23 AM // 01:23
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#7
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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I fail to see why you all are QQing over Lingering. All the change does is prevent you from running goofy abusive stuff like E/N Water. Skill is still broken in several formats.
Charr tonic is better than most. Would be nicer if it stood up straighter. Height is always good on those things.
Last edited by Martin Alvito; Feb 06, 2009 at 01:30 AM // 01:30..
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Feb 06, 2009, 01:37 AM // 01:37
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#8
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Ascalonian Squire
Join Date: Jan 2009
Profession: D/Mo
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Since the reward has been given and we now knows the result for January, can anybody explain me why can't I make any prediction? It says "Before February 22"... But I can't vote at all :-/
Oh and nice tonic.
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Feb 06, 2009, 01:38 AM // 01:38
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#9
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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Wtf? PwK
PvE/PvP skill split please.
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Feb 06, 2009, 01:39 AM // 01:39
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#10
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Wilds Pathfinder
Join Date: Oct 2007
Profession: R/
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somehow i knew it was going to be a charr
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Feb 06, 2009, 01:44 AM // 01:44
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#11
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Wilds Pathfinder
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
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After that second smaller build tonight I got 155 tourney points again...
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Feb 06, 2009, 01:47 AM // 01:47
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#12
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Desert Nomad
Join Date: May 2005
Location: America
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Changes zero about LC necros with 14 in curses. That means it's still going to be ran on 95% of HA teams =/
I'm pretty sure Izzy is corrupt too. Let's see, rawr has one skill in their build gently slapped (PwK armor nerf). Build still has the same offense and defense. The FC curses quite a few pressure builds used had 4 skills nerfed with hum sig nerfed completely out and break point changes on the curses skills. I really hate FC curses and won't miss it if this means it's gone, but in all fairness rawr's stand rit should have been specifically nerfed at the same time.
As is this is basically bullshit, and I don't care if he does this in his spare time. That's anet's fault for continuing to employ someone so grossly incompetent and not putting any resources (on the PvP side) of a game they pledged to support. Everything but top level GvG is dead, HB is dead, TA is dead, HA is dead. I'm sure many would say GvG is dead too but at least there is still a semblance of competition, but that will probably be totally dried up in short order too.
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Feb 06, 2009, 01:50 AM // 01:50
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#13
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Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
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All Izzy accomplished here was yet another build choice left in the dust. Two build GvG metas pewpew ranger or rawrspike. Guess they really are gearing up for this game to die by April.
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Feb 06, 2009, 01:54 AM // 01:54
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#14
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Academy Page
Join Date: Jul 2008
Location: Over There
Guild: [Wafl]
Profession: Rt/
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AT least MoI got a bit of a nerf. "Mark of Insecurity's enchantment and stance duration reduction reduced to 30...70...80%." Besides from it being bad on non Assassins.
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Feb 06, 2009, 01:58 AM // 01:58
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#15
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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I was pretty disappointed nothing's been done to turret rangers. Put aftercast on 1s attacks already. We've been through this before back when bow interrupts had no aftercast, same old shit.
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Feb 06, 2009, 02:00 AM // 02:00
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#16
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Wow what the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO. Nerf rits?
Also inb4 fanboys saying QQ plz.
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Feb 06, 2009, 02:05 AM // 02:05
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#17
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Krytan Explorer
Join Date: Jul 2007
Location: Australia
Guild: No Loitering In The Guild [Hall]
Profession: E/
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Bleh, was kind of hoping they would make NPCs respond to RoJ as AoE...Those Afflicted Monks sure annihilate Togo and Mhenlo in Vizunah Square!
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Feb 06, 2009, 02:09 AM // 02:09
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#18
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Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
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Double reward points was fun.
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Feb 06, 2009, 02:10 AM // 02:10
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#19
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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Quote:
Originally Posted by Apollo Smile
After that second smaller build tonight I got 155 tourney points again...
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Same here
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Feb 06, 2009, 02:11 AM // 02:11
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#20
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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MoI got a bit of nerfed? The skill is completely dead again.
EDIT: nvm, someone's been messing around with wiki adding "reduced enchantment and stance to 30...80%". Actually Izzy did a good job on this one.
Last edited by Dmitri3; Feb 06, 2009 at 02:28 AM // 02:28..
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